This early experiences were done at The Animation Workshop (Denmark) with the tuition of the great Drifa Benseghir (during the Basic Animation Module of the 3D Character Animation Professional Course at TAW).
The exercises reflect my learning curve, learning 3D Character Animation in Maya from scratch.
Here you can see:
-Timing on Music
– Neutral Walk Cycle
– Attitude Walk Cycle
– Run Cycle
– Animal Walk
– Push, Pull, Lift (Blocking and early spline – unfinished)
(All work completed within one month, and some of it is work-in-progress)
This is not a proper rendering – it’s a playblast 😉